Talk:4-MEC: Difference between revisions

>Unity
Replace all instances of 'Mehkedrone' with '4-MEC'. Improve standardization of style, formatting, and organization.
>Unity
Subjective effects: Repair flexgrid
Line 17: Line 17:


{{effects/base
{{effects/base
|{{effects/physical|
|{{effects/physical|
*'''[[Effect::Stimulation]]''' - In terms of its effects on the user's physical energy levels, 4-MEC is commonly considered to be extremely stimulating and energetic. This encourages activities such as running, climbing and dancing in a way that makes 4-MEC a popular choice for musical events such as festivals and raves. The particular style of stimulation which mekhedrone presents can be described as forced. This means that at higher dosages it becomes difficult or impossible to keep still, as jaw clenching, involuntarily bodily shakes and vibrations become present, resulting in an extreme unsteadiness of the hands and a general lack of motor control.  
*'''[[Effect::Stimulation]]''' - In terms of its effects on the user's physical energy levels, 4-MEC is commonly considered to be extremely stimulating and energetic. This encourages activities such as running, climbing and dancing in a way that makes 4-MEC a popular choice for musical events such as festivals and raves. The particular style of stimulation which mekhedrone presents can be described as forced. This means that at higher dosages it becomes difficult or impossible to keep still, as jaw clenching, involuntarily bodily shakes and vibrations become present, resulting in an extreme unsteadiness of the hands and a general lack of motor control.  
Line 50: Line 51:
*'''[[Effect::Increased music appreciation]]'''
*'''[[Effect::Increased music appreciation]]'''


}}
|{{effects/aftereffects
|{{effects/aftereffects
The effects which occur during the [[offset]] of a [[stimulant]] experience generally feel negative and uncomfortable in comparison to the effects which occurred during its [[peak]]. This is often referred to as a "comedown" and occurs because of [[neurotransmitter]] depletion. Its effects commonly include:
The effects which occur during the [[offset]] of a [[stimulant]] experience generally feel negative and uncomfortable in comparison to the effects which occurred during its [[peak]]. This is often referred to as a "comedown" and occurs because of [[neurotransmitter]] depletion. Its effects commonly include:
Line 59: Line 61:
*'''[[Effect::Thought deceleration]]'''  
*'''[[Effect::Thought deceleration]]'''  
*'''[[Effect::Wakefulness]]'''
*'''[[Effect::Wakefulness]]'''
}}
}}
===Experience reports===
===Experience reports===
There are currently no anecdotal reports which describe the effects of this compound within our [[experience index]]. Additional experience reports can be found here:
There are currently no anecdotal reports which describe the effects of this compound within our [[experience index]]. Additional experience reports can be found here:
* [https://www.erowid.org/experiences/subs/exp_4Methylethcathinone.shtml Erowid Experience Vaults: 4-Methylethcathinone]
* [https://www.erowid.org/experiences/subs/exp_4Methylethcathinone.shtml Erowid Experience Vaults: 4-Methylethcathinone]


}}
}}
==Toxicity and harm potential==
==Toxicity and harm potential==
{{Further|Research chemicals#Toxicity and harm potential}}
{{Further|Research chemicals#Toxicity and harm potential}}
Return to "4-MEC" page.