Immersion intensification: Difference between revisions
>Josikins No edit summary |
>Josikins overhauled component, improved wordflow, organisation and readability etc |
||
Line 1: | Line 1: | ||
<onlyinclude>'''Immersion enhancement''' | <onlyinclude>'''Immersion enhancement''' can be described as an effect which results in a pronounced increase in one's tendency to become fully captivated or engrossed by external stimuli such as film, tv-shows, video games, and various other forms of media. This greatly increases one's suspension of disbelief, suppresses one's memory of the "outside world", and allows one to become engaged on a level that is largely unattainable during everyday sober living. | ||
fully | |||
At its highest point of intensity, immersion enhancement can reach a level in which the person can begin to truly believe that the media they are consuming is a real life event which is actually happening in front of them. This is likely a result of the effect synergizing with other accompanying components such as [[internal hallucinations|internal]] or [[external hallucinations]], [[delusions]], and [[suggestibility enhancement]]. Whether or not this experience is enjoyable can differ drastically depending on various factors such as the emotional tone and familiarity of what is being perceived. | |||
Immersion enhancement is an extremely common effect under the influence of almost any [[hallucinogen|hallucinogenic]] substance but it is considerably more prominent and consistent with [[dissociative|dissociatives]] and [[deliriant|deliriants]] in comparison to [[psychedelic|psychedelics]] and [[cannabinoid|cannabinoids]].</onlyinclude> | |||
===Psychoactive substances=== | ===Psychoactive substances=== | ||
Compounds within our [[psychoactive substance index]] which may cause this effect include: | Compounds within our [[psychoactive substance index]] which may cause this effect include: |