External hallucination: Difference between revisions

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The content within this component can be further broken down into four distinct subcomponents which are described and documented below.
The content within this component can be further broken down into four distinct subcomponents which are described and documented below.
==Autonomous entities==
==Autonomous entities==
{{See also|Autonomous entities}}
{{Main|Autonomous entities}}
'''Autonomous entities''' can be described as the visual experience of perceived contact with beings which appear to be sentient and autonomous in their behaviour. This is a shared subjective effect component that can manifest as a result of both external and internal hallucinations.
'''Autonomous entities''' can be described as the visual experience of perceived contact with beings which appear to be sentient and autonomous in their behaviour. This is a shared subjective effect component that can manifest as a result of both external and internal hallucinations.


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Entities can take any form but subconscious archetypes are present and commonly include humans, friends, family, loved ones, strangers, oneself, shadow people, bodiless super intelligent humanoids, aliens, elves, animals, giant spheres, insectoids, beings of light, anthropomorphic beings, plants, conscious inanimate objects, fictional characters, cartoons, robotic machines, gods, demigods, goddesses, bio-mechanical intelligences, hooded figures, demons, indescribable monstrosities, spirits, angels, shamans, ghosts, souls, ancestors, fantastical or mythological beasts, glitch creatures and more.
Entities can take any form but subconscious archetypes are present and commonly include humans, friends, family, loved ones, strangers, oneself, shadow people, bodiless super intelligent humanoids, aliens, elves, animals, giant spheres, insectoids, beings of light, anthropomorphic beings, plants, conscious inanimate objects, fictional characters, cartoons, robotic machines, gods, demigods, goddesses, bio-mechanical intelligences, hooded figures, demons, indescribable monstrosities, spirits, angels, shamans, ghosts, souls, ancestors, fantastical or mythological beasts, glitch creatures and more.
==Settings, sceneries, and landscapes==
==Settings, sceneries, and landscapes==
{{Main|Settings, sceneries, and landscapes}}
{{:Settings, sceneries, and landscapes}}
{{:Settings, sceneries, and landscapes}}
==Alterations in perspective==
==Alterations in perspective==
{{Main|Alterations in perspective}}
{{:Alterations in perspective}}
{{:Alterations in perspective}}
==Scenarios and plots==
==Scenarios and plots==
{{Main|Scenarios and plots}}
{{:Scenarios and plots}}
{{:Scenarios and plots}}
==Scenarios and plots==
{{Main|Shadow people}}
{{:Shadow people}}
==Variations==
==Variations==
*'''Lucid vs. Delirious''' - Hallucinatory states can maintain a consistent level of awareness throughout them regarding the fact that none of these events are really happening and that the current situation is simply a result of drug-induced hallucination. In contrast to this, hallucinations can also become completely believable no matter how nonsensical they may be in exactly the same way that we do not have any problem accepting absurd and non-linear plots within our [[dreams]].
*'''Lucid vs. Delirious''' - Hallucinatory states can maintain a consistent level of awareness throughout them regarding the fact that none of these events are really happening and that the current situation is simply a result of drug-induced hallucination. In contrast to this, hallucinations can also become completely believable no matter how nonsensical they may be in exactly the same way that we do not have any problem accepting absurd and non-linear plots within our [[dreams]].