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| =====The other side===== | | =====The other side===== |
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| Once the waiting period is over and the trip has been generated the user will feel that they have broken through onto the other side. It is here where literally anything can happen to you, but despite this most trips seem to follow some extremely common archetypes and plots that happen almost universally across people who have tried DMT.
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| These generally consist of visiting in an alternate reality that feels so real it seems to be better defined than real life. Usually, this is with a single or multiple external autonomous entities in front of your line of sight. These entities appear to have been waiting for the user's arrival and usually seem completely unsurprised by the user's sudden appearance into their dimension. They immediately begin to greet and welcome them with open arms, giving off a sense that they are deeply concerned with what they have to show you in the short amount of time that they have before one begins to come down.
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| At this point, it is pretty common for the user (unless they are very experienced) to be completely overwhelmed by the nature of what is happening to them despite feeling completely sober mentally, often screaming and shouting in amazement as the entities encourage the user to stay calm, not to give into astonishment and to simply try to pay attention to what is happening. It’s here that they start to communicate with the user using a variety of different methods such as directly manipulating what they can see and view, by telepathically beaming information into their thoughts, by using a visual language comprised of pure linguistic meaning and mathematics or any combination of the above. It’s through these that they teach their message or show the user what they want to show them.
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| This message is often something personal to the user or something that only applies to the logic of the universe in which it was taught in, making it impossible to integrate and apply it into everyday life.
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| These entities often appear to be all-knowing and although they can take any form, commonly experienced entities are present. These generally include ''bodiless super intelligent humanoids, aliens, elves, insectoids, giant spheres, beings of light, plants and complex robotic machines''.
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| Just as quickly as the DMT hits, after several minutes it begins to leave the user at the final stage of the trip.
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| =====Coming down===== | | =====Coming down===== |