Geometry: Difference between revisions

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Geometry never stands still at any point and is often extremely fast-changing and self-transforming in terms of its shape and style. During this process, the geometry naturally drifts laterally or radially across the visual field to create overlapping webs of many arising and decaying geometric patterns, all of which are visible within a single perceptual frame.
Geometry never stands still at any point and is often extremely fast-changing and self-transforming in terms of its shape and style. During this process, the geometry naturally drifts laterally or radially across the visual field to create overlapping webs of many arising and decaying geometric patterns, all of which are visible within a single perceptual frame.


Within the [[psychedelic experience, there are eight different levels of visual geometry, each one increasingly complex and incomprehensible. These are defined and documented below:
Within the [[psychedelic]] experience, there are eight different levels of visual geometry, each one increasingly complex and incomprehensible. These are defined and documented below:


#'''Visual Noise''' – This is the most basic level of geometry and can be experienced in a completely sober state. It can be described as visual noise or static combined with random light and dark red regions that can be seen under the eyelids.
#'''Visual Noise''' – This is the most basic level of geometry and can be experienced in a completely sober state. It can be described as visual noise or static combined with random light and dark red regions that can be seen under the eyelids.