Talk:Subjective effect index: Difference between revisions
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*mention that frame rate suppression can become so laggy that it literally pauses, happens sometimes on nitrous | *mention that frame rate suppression can become so laggy that it literally pauses, happens sometimes on nitrous | ||
*mention in symmetrical texture repetition analysis that it might not just be peripheral vision being filled in but also textures just generally building on top of themselves | *mention in symmetrical texture repetition analysis that it might not just be peripheral vision being filled in but also textures just generally building on top of themselves | ||
*consider moving vibrating vision out of visual suppressions and into uncomfortable physical bodily effects</s>|}} | *consider moving vibrating vision out of visual suppressions and into uncomfortable physical bodily effects | ||
*add levelling systems to double vision subtle, distinct, intense | |||
*add laughter fits as a physical effect which is maybe auto grabbed into humor enhancement | |||
</s>|}} | |||
====Pending==== | ====Pending==== | ||
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====='''Specific effect improvements'''===== | ====='''Specific effect improvements'''===== | ||
*add [[fractal]] and [[form constants]] subsections to [[geometry]] | *add [[fractal]] and [[form constants]] subsections to [[geometry]] | ||
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====='''New effects'''===== | ====='''New effects'''===== | ||
*anticipatory response, when the mind/body alters itself in preparation for dosing a drug | *anticipatory response, when the mind/body alters itself in preparation for dosing a drug | ||
==Notes== | ==Notes== | ||
===Standardized substance documentation methodology notes=== | ===Standardized substance documentation methodology notes=== |