Talk:Subjective effect index: Difference between revisions

>Josikins
completed tasks
>Josikins
completed tasks
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*<s>add visual styles subsection and history/culture subsection for autonomous entities
*<s>add visual styles subsection and history/culture subsection for autonomous entities
*write a universal intro for style variation sections which explain what style variations are. "The specific differences between each potential style of EFFECT can be broken down into the following variations:"
*write a universal intro for style variation sections which explain what style variations are. "The specific differences between each potential style of EFFECT can be broken down into the following variations:"
*make 8a/8b a bit clearer that its original observation / interpretation of the project and not based on external documentation</s>|}}
*make 8a/8b a bit clearer that its original observation / interpretation of the project and not based on external documentation
*mention that delusions can spread between multiple individuals in social settings on delusions article
*ensure the impact of mood is mentioned within hallucinatory components
*mention that frame rate suppression can become so laggy that it literally pauses, happens sometimes on nitrous</s>|}}
====Pending====
====Pending====


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====='''Specific effect improvements'''=====
====='''Specific effect improvements'''=====
*mention that delusions can spread between multiple individuals in social settings on delusions article
*ensure the impact of mood is mentioned within hallucinatory components
*mention that frame rate suppression can become so laggy that it literally pauses, happens sometimes on nitrous
*mention in symmetrical texture repetition analysis that it might not just be peripheral vision being filled in but also textures just generally building on top of themselves
*mention in symmetrical texture repetition analysis that it might not just be peripheral vision being filled in but also textures just generally building on top of themselves
*add levelling systems to double vision subtle, distinct, intense  
*add levelling systems to double vision subtle, distinct, intense  
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