Drifting: Difference between revisions
>Josikins proofreading effect categories - also adding a sensory category where relevant |
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*'''Intricate vs. Simplistic''' – In terms of its complexity, drifting can alter the external environment in a way that spreads out in many different complex directions and results in the original piece of sensory input becoming completely unrecognisable in appearance. Alternately, it will be simplistic in nature and stick to simple warping, wiggling and bending even at high dosages of psychoactive substances. | *'''Intricate vs. Simplistic''' – In terms of its complexity, drifting can alter the external environment in a way that spreads out in many different complex directions and results in the original piece of sensory input becoming completely unrecognisable in appearance. Alternately, it will be simplistic in nature and stick to simple warping, wiggling and bending even at high dosages of psychoactive substances. | ||
*'''Slow vs. Fast''' – Drifting can manifest itself as something that progresses in its visual alterations at a fast and sudden rate or it can manifest gradually and slowly as a person stares into it. | *'''Slow vs. Fast''' – Drifting can manifest itself as something that progresses in its visual alterations at a fast and sudden rate or it can manifest gradually and slowly as a person stares into it. | ||
*'''Smooth vs. Jittery''' – In terms of its motion, drifting can manifest itself as a smooth, fluid and flawless movement or it can manifest as jittery with an extremely slow frame rate that moves in sudden and partial transitions. | *'''Smooth vs. Jittery''' – In terms of its motion, drifting can manifest itself as a smooth, fluid, and flawless movement or it can manifest as jittery with an extremely slow frame rate that moves in sudden and partial transitions. | ||
*'''Static vs. Fleeting''' – In terms of its permanence, drifting will either maintain its position until one performs a double take or will be extremely fleeting in its nature, meaning that it will reset almost as soon as a person tries to look directly at it. | *'''Static vs. Fleeting''' – In terms of its permanence, drifting will either maintain its position until one performs a double take or will be extremely fleeting in its nature, meaning that it will reset almost as soon as a person tries to look directly at it. | ||
*'''Realistic vs. Unrealistic''' – Drifting can either look convincing in its appearance or it can look extremely cartoon-like and unrealistic.</onlyinclude> | *'''Realistic vs. Unrealistic''' – Drifting can either look convincing in its appearance or it can look extremely cartoon-like and unrealistic.</onlyinclude> |