Talk:Subjective effect index: Difference between revisions
>Josikins adding task |
>Josikins added 2 tasks, completed a task |
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*<s>framerate enhancement, seeing things with an increased framerate, higher detail, and in slow motion</s> | *<s>framerate enhancement, seeing things with an increased framerate, higher detail, and in slow motion</s> | ||
*continue proofreading and improving EVERY SINGLE COMPONENT. <s>Visual</s>, <s>Auditory</s>, <s>Disconnective</s>, <s>Multisensory</s>, <s>Cognitive</s>, <s>Physical</s>, <s>Side effects</s> | *continue proofreading and improving EVERY SINGLE COMPONENT. <s>Visual</s>, <s>Auditory</s>, <s>Disconnective</s>, <s>Multisensory</s>, <s>Cognitive</s>, <s>Physical</s>, <s>Side effects</s> | ||
*<s>complete the list category pages for the various types of physical effects and side effects. make sure they have comprehensive defintions/introductions</s> | |||
====Pending==== | ====Pending==== | ||
====='''General index stuff'''===== | ====='''General index stuff'''===== | ||
*define exactly what constitutes a multisensory effect vs a specific sensory effect for the hallucinatory states category | *define exactly what constitutes a multisensory effect vs a specific sensory effect for the hallucinatory states category | ||
* | *proofread/overhaul the definitions of effect type categories | ||
*keep an eye on the suggestions found [https://psychonautwiki.org/wiki/UserWiki:David_Hedlund#Subjective_effect_index_.28SEI.29_-_Josikins here] | *keep an eye on the suggestions found [https://psychonautwiki.org/wiki/UserWiki:David_Hedlund#Subjective_effect_index_.28SEI.29_-_Josikins here] | ||
*change transpersonal states from "perceptions of XYZ" back to "feelings of XYS" because its more simplistic and understandable | *change transpersonal states from "perceptions of XYZ" back to "feelings of XYS" because its more simplistic and understandable | ||
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*add levelling systems to double vision subtle, distinct, intense | *add levelling systems to double vision subtle, distinct, intense | ||
**lev 1)does not require closing one eye to read / see fine details / lev 2)requires to close one eye to read / see fine detail but does not require doing so to navigate or distinguish large objects and / lev 3) requires closing one eye to navigate the environment and to distinguish objects | **lev 1)does not require closing one eye to read / see fine details / lev 2)requires to close one eye to read / see fine detail but does not require doing so to navigate or distinguish large objects and / lev 3) requires closing one eye to navigate the environment and to distinguish objects | ||
*add [[fractal]] and [[form constants]] subsections to [[geometry]] | |||
'''Replications''' | '''Replications''' | ||
*add an animated replication to framerate suppression, a laggy gif of high-quality recognizable footage | *add an animated replication to framerate suppression, a laggy gif of high-quality recognizable footage |