Immersion intensification: Difference between revisions
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<onlyinclude>'''Immersion enhancement''' can be described as an effect which results in a pronounced increase in one's tendency to become fully captivated or engrossed by external stimuli such as film, tv-shows, video games, and various other forms of media. This greatly increases one's suspension of disbelief, suppresses one's memory of the "outside world", and allows one to become engaged on a level that is largely unattainable during everyday sober living. | <onlyinclude>'''Immersion enhancement''' can be described as an effect which results in a pronounced increase in one's tendency to become fully captivated or engrossed by external stimuli such as film, tv-shows, video games, and various other forms of media. This greatly increases one's suspension of disbelief, suppresses one's memory of the "outside world", and allows one to become engaged on a level that is largely unattainable during everyday sober living. | ||
At its highest point of intensity, immersion enhancement can reach a level in which the person can begin to truly believe that the media they are consuming is a real-life event which is actually happening in front of them. This is likely a result of the effect synergizing with other accompanying components such as [[internal hallucinations|internal]] or [[external hallucinations]], [[delusions]], and [[suggestibility enhancement]]. Whether or not this experience is enjoyable can differ drastically depending on various factors such as the emotional tone and familiarity of what is being perceived. | At its highest point of intensity, immersion enhancement can reach a level in which the person can begin to truly believe that the media they are consuming is a real-life event which is actually happening in front of them. This is likely a result of the effect synergizing with other accompanying components such as [[internal hallucinations|internal]] or [[external hallucinations]], [[delusions]], [[memory suppression]], and [[suggestibility enhancement]]. Whether or not this experience is enjoyable can differ drastically depending on various factors such as the emotional tone and familiarity of what is being perceived. | ||
Immersion enhancement | Immersion enhancement is most commonly induced under the influence of [[dosage#common|moderate]] [[dosage|dosages]] of [[dissociative]] compounds, such as [[ketamine]], [[PCP]], and [[DXM]]. However, it can also occur to a lesser extent under the influence of [[psychedelic|psychedelics]], and [[cannabinoid|cannabinoids]].</onlyinclude> | ||
===Psychoactive substances=== | ===Psychoactive substances=== | ||
Compounds within our [[psychoactive substance index]] which may cause this effect include: | Compounds within our [[psychoactive substance index]] which may cause this effect include: |