Geometry: Difference between revisions
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==Variations== | ==Variations== | ||
*'''Intricate vs. Simplistic''' – Geometry | *'''Intricate vs. Simplistic''' – Geometry can either present itself as incomprehensibly intricate and complex in its appearance or simplistic and comprehensible even at higher dosages. | ||
*'''Algorithmic vs. | *'''Algorithmic vs. Abstract''' – Geometry can either appear to follow mathematical rules and logically consistent geometry, often resulting in high amounts of fractals and semi predictable shapes. In contrast to this, geometry can also be completely abstract or random in its appearance in a way that contains infinite amounts of completely unpredictable variety. | ||
*'''Structured vs. Unstructured''' – Geometry can either present itself | *'''Organic vs. Synthetic''' - Geometry can either feel organic and natural in its visual style or it can synthetic and digital. | ||
*''' | *'''Structured vs. Unstructured''' – Geometry can either present itself as completely unorganized and unstructured or they can form and condense into an infinite variety of 3-Dimensional mechanistic and ever-shifting structures which are comprised out of and based upon condensed geometry. | ||
*'''Flat | *'''Multicoloured vs. Monotone''' – The colour scheme that geometry follows can range from extremely varied and-multi coloured in style to consisting of little if any colour variety such as blues and greys or purples and blacks | ||
*'''Flat shading vs. Glossy shading''' – This is separate from the variety of colour contained within geometry. Colours can either be flat, bright and simplistic or glossy with depth, high lights and shading. | |||
*'''Sharp edges vs. Soft edges''' – Geometry can have sharp edges which are extremely well-defined around their perimeter (sometimes with thick black outlines around their edges). In contrast to this, they can also be soft and blurred around their edges, merging seamlessly into each other in a way that does not affect their intricacy. | *'''Sharp edges vs. Soft edges''' – Geometry can have sharp edges which are extremely well-defined around their perimeter (sometimes with thick black outlines around their edges). In contrast to this, they can also be soft and blurred around their edges, merging seamlessly into each other in a way that does not affect their intricacy. | ||
*'''Large vs. Small''' – In terms of their size, geometry can be extremely large and zoomed in or fine and zoomed out in a way that does not affect their level of intricacy. | *'''Large vs. Small''' – In terms of their size, geometry can be extremely large and zoomed in or fine and zoomed out in a way that does not affect their level of intricacy. |