Immersion intensification: Difference between revisions

>Graham
m Reference: For dissociative mental disorders, 'Absorption and Imaginative Involvement (example item: Some people find that when they are watching television or a movie they become so absorbed in the story that they are unaware of other events happening'
>Graham
m Reference: Both dissociative subscale tests are associated with elevated levels of imaginative involvement; it is not clear which factors may mediate the relationship between high imaginative involvement and dissociative pathology
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<onlyinclude>'''Immersion enhancement''' is an effect which results in a pronounced increase in one's tendency to become fully captivated and engrossed by external stimuli such as film, TV shows, video games, and various other forms of media.<ref>Waller, N., Putnam, F. W., & Carlson, E. B. (1996). Types of dissociation and dissociative types: A taxometric analysis of dissociative experiences. Psychological methods, 1(3), 300. https://doi.org/10.1037/1082-989X.1.3.300</ref><ref>Giesbrecht, T., Merckelbach, H., & Geraerts, E. (2007). The dissociative experiences taxon is related to fantasy proneness. The Journal of nervous and mental disease, 195(9), 769-772. https://doi.org/10.1097/NMD.0b013e318142ce55</ref> This greatly increases one's suspension of disbelief, increases one’s empathy with the characters, suppresses one's memory of the "outside world", and allows one to become engaged on a level that is largely unattainable during everyday sober living.  
<onlyinclude>'''Immersion enhancement''' is an effect which results in a pronounced increase in one's tendency to become fully captivated and engrossed by external stimuli such as film, TV shows, video games, and various other forms of media.<ref>Waller, N., Putnam, F. W., & Carlson, E. B. (1996). Types of dissociation and dissociative types: A taxometric analysis of dissociative experiences. Psychological methods, 1(3), 300. https://doi.org/10.1037/1082-989X.1.3.300</ref><ref>Giesbrecht, T., Merckelbach, H., & Geraerts, E. (2007). The dissociative experiences taxon is related to fantasy proneness. The Journal of nervous and mental disease, 195(9), 769-772. https://doi.org/10.1097/NMD.0b013e318142ce55</ref><ref>Levin, R., & Spei, E. (2004). Relationship of purported measures of pathological and nonpathological dissociation to self-reported psychological distress and fantasy immersion. Assessment, 11(2), 160-168. https://doi.org/10.1177/1073191103256377</ref> This greatly increases one's suspension of disbelief, increases one’s empathy with the characters, suppresses one's memory of the "outside world", and allows one to become engaged on a level that is largely unattainable during everyday sober living.  


At its highest point of intensity, immersion enhancement can reach a level in which the person begins to truly believe that the media they are consuming is a real-life event that is actually happening in front of them or is being relayed through a screen. This is likely a result of the effect synergizing with other accompanying components such as [[internal hallucinations|internal]] or [[external hallucinations]], [[delusions]], [[memory suppression]], and [[suggestibility enhancement]]. Immersion enhancement often exaggerates the emotional response a person has towards media they are engaged with. Whether or not this experience is enjoyable can differ drastically depending on various factors such as the emotional tone and familiarity of what is being perceived.  
At its highest point of intensity, immersion enhancement can reach a level in which the person begins to truly believe that the media they are consuming is a real-life event that is actually happening in front of them or is being relayed through a screen. This is likely a result of the effect synergizing with other accompanying components such as [[internal hallucinations|internal]] or [[external hallucinations]], [[delusions]], [[memory suppression]], and [[suggestibility enhancement]]. Immersion enhancement often exaggerates the emotional response a person has towards media they are engaged with. Whether or not this experience is enjoyable can differ drastically depending on various factors such as the emotional tone and familiarity of what is being perceived.