Autonomous entity: Difference between revisions

>Josikins
adding consistent intro to style variation sections
>Josikins
adding paragraph describing the impact of one's emotional state on the behaviour of hallucinatory states
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''Humans,<ref name="Ayahuasca"/><ref name="Luke2011"/><ref name="Strassman2001"/> shadow people, bodiless super intelligent humanoids, aliens,<ref name="Luke2011"/><ref name="Obreshkova2017"/><ref name="Strassman2001"/> elves,<ref name="Luke2011"/> animals,<ref name="Ayahuasca"/><ref name="Luke2011"/><ref name="Strassman2001"/> giant spheres, insectoids,<ref name="Luke2011"/><ref name="Strassman2001"/> beings of light, anthropomorphic beings,<ref name="Luke2011"/><ref name="Strassman2001"/> plants,<ref name="Luke2011"/><ref name="Strassman2001"/> conscious inanimate objects, fictional characters, cartoons, robotic machines, gods,<ref name="Luke2011"/><ref name="Obreshkova2017"/> demigods,<ref name="Obreshkova2017"/> goddesses,<ref name="Obreshkova2017"/> bio-mechanical intelligences, hooded figures, demons, indescribable monstrosities, spirits,<ref name="Luke2011"/> angels,<ref name="Luke2011"/><ref name="Obreshkova2017"/> shamans, ghosts, souls, ancestors, fantastical or mythological beasts, glitch creatures and more.''
''Humans,<ref name="Ayahuasca"/><ref name="Luke2011"/><ref name="Strassman2001"/> shadow people, bodiless super intelligent humanoids, aliens,<ref name="Luke2011"/><ref name="Obreshkova2017"/><ref name="Strassman2001"/> elves,<ref name="Luke2011"/> animals,<ref name="Ayahuasca"/><ref name="Luke2011"/><ref name="Strassman2001"/> giant spheres, insectoids,<ref name="Luke2011"/><ref name="Strassman2001"/> beings of light, anthropomorphic beings,<ref name="Luke2011"/><ref name="Strassman2001"/> plants,<ref name="Luke2011"/><ref name="Strassman2001"/> conscious inanimate objects, fictional characters, cartoons, robotic machines, gods,<ref name="Luke2011"/><ref name="Obreshkova2017"/> demigods,<ref name="Obreshkova2017"/> goddesses,<ref name="Obreshkova2017"/> bio-mechanical intelligences, hooded figures, demons, indescribable monstrosities, spirits,<ref name="Luke2011"/> angels,<ref name="Luke2011"/><ref name="Obreshkova2017"/> shamans, ghosts, souls, ancestors, fantastical or mythological beasts, glitch creatures and more.''
It is worth noting that the content, style, and general behaviour of an autonomous entity is often largely dependent on the emotional state of the person experiencing them. For example, a person who is emotionally stable and generally happy will usually be more prone to experiencing loving, kind, and healing entities. In contrast, however, a person who is emotionally unstable and generally unhappy will usually be more prone to experiencing hateful, sinister, and mocking entities.


This experience is often accompanied by other coinciding effects such as [[geometry]],<ref name="Beyer2009"/><ref name="Meyer1994"/><ref name="Shannon2002"/> [[internal hallucinations]] and [[delusions]]. It is most commonly induced under the influence of [[dosage#heavy|heavy]] [[dosage|dosages]] of [[hallucinogen|hallucinogenic]] compounds, such as [[psychedelic|psychedelics]], [[dissociative|dissociatives]], and [[deliriant|deliriants]]. However, it can also occur under the influence of [[stimulant psychosis]], [[sleep deprivation]], and during [[dreams]].
This experience is often accompanied by other coinciding effects such as [[geometry]],<ref name="Beyer2009"/><ref name="Meyer1994"/><ref name="Shannon2002"/> [[internal hallucinations]] and [[delusions]]. It is most commonly induced under the influence of [[dosage#heavy|heavy]] [[dosage|dosages]] of [[hallucinogen|hallucinogenic]] compounds, such as [[psychedelic|psychedelics]], [[dissociative|dissociatives]], and [[deliriant|deliriants]]. However, it can also occur under the influence of [[stimulant psychosis]], [[sleep deprivation]], and during [[dreams]].